A Young Person's Guide to Information Technology Book Five Working With Digital Technologies (A Young Person's Guide to Information Technology#5) | 3rd Edition
Overview
Subject Categories
You can read this book on the following devices:
DESKTOP | eREADERS | ANDROID | IOS | WINDOWS |
Description
This is the fifth book in a series of ten electronic books designed to educate young children and school-age students about information technologies and the digital world they live in. Who will benefit from this book? This book is most suitable for young people in their fourth, fifth or sixth grade levels. It is also very helpful for teachers introducing ICT or integrating it into the curriculum. The book is colorful, creative and contains many challenges and activities designed to help young students understand how digital technologies work and how they may efficiently use them to learn and communicate. Most of the recommended software is Open Source. The book also contains a cumulative Continuous Assessment process which may be of value in some educational environments. At the end of each unit students may describe what they have learned and their parent or teacher may award points for each item covered. There are no tests or examinations in this program. What are the intended uses of this book? 1.This book is designed to support both teachers and students in existing ICT curricula and may be useful in areas such as Science, Language Arts, Mathematics and the Arts. 2.The book supports public and private education systems’ instruction and skills training programs to ensure that young people possess the knowledge and skills to function in a digital society, and ultimately to prepare them for entry into higher education and an increasingly digital and computer-based workforce. 3. Students and parents may use the book for home schooling use in support of study projects and personal skills development.
Other Details
Publisher | ITCA Digital Education Systems Corporation |
ISBN | 9780988027244 |
Publishing Date | 25-Mar-2014 |
Language | English |
Series | A Young Person's Guide to Information Technology#5 |
Edition | 3rd Edition |
Territorial Rights |
Worldwide
|
Formats
This eBook is available in the following formats:
EPUB (Adobe DRM)
Format Type | EPUB (Adobe DRM) |
Language | English |
Digital Rights Management | Implemented |
Reading | Allowed |
Copying | Not Allowed |
Printing | Not Allowed |
Expiration | Never Expire |
Software Requirements | Adobe Digital Edition Ver 1.7 |
Suitable Devices | Windows, Mac, Sony Reader, iRex Reader |
Contents
Contents: Book Five comprises six modules: Module 1: Apps This module introduces students to the world of apps, including how to create them. Unit One: Understanding Apps Module 2: Windows 7 This module enables the student to learn how to work with Windows 7. Unit One: Working with Windows 7 Module 3: Saving and Using Information This module focuses on helping students to save, retrieve and use information with a computer. Students explore both traditional and electronic information storage and retrieval systems. Unit One: Traditional Information Storage Systems Unit Two: How Do I Store Digital Information? Unit Three: Storing Music, Videos and Text On Cell Phones and iPods Unit Four: How Do I Store Information? Unit Five: Let's Access Information Module 4: Controlling Devices: How Things Work This module teaches students ways to use a computer to control devices and external objects with a computer. Web Quest: Can Technology Help: Indie Music? Unit One: How Do We Work With A Machine? Web Quest: Becoming Inventors Unit Two: How Do We Observe And Analyze? Module 5: How A Computer Works This module teaches students about the component parts and integrated functions of a computer and how they can be used. Emphasis is on acquiring skills with the Internet and information presentation. Unit One: How Do We Identify And Classify Information Technologies? Unit Two: Let's Present Information Module 6: Working With Moving Images The theme of this module is that the young student will learn how to enjoy working with creative and animated technologies such as Flash and Mandelbrot sets. Unit One: Working with Flash Unit Two: The Mandelbrot Set
About the Author
Dr. Geoff Potter is a teacher and professor of education and information technology. He holds several degrees including a PhD from the University of Sheffield in England.
He has broad international experience in designing and developing educational ICT systems and programs in Britain, the USA, Canada, Mexico, China, India, Australia and Southeast Asia.
As digital information systems have evolved globally Dr. Potter has developed their applications to learning and teaching, creating model schools, instructional systems, curricula and online programs.
Possessing an extensive global knowledge of information and computer-based technologies, Dr. Potter is one of the world’s foremost authorities on ICT teaching and instructional programs. His instructional models and systems are in use in universities and schools worldwide.
The focus of Dr. Potter’s research and educational practice is the education and training of young people to function competently in increasingly digital and information-base environments. He has worked extensively in technical and program design, distance education and the on-line delivery of courseware.
Efficiency in the use of computers and associated technologies is becoming essential for young peoples’ success in both education and the workplace. To address this global development, Dr. Potter has recently created a comprehensive series of books designed to educate young people in technological literacy. The ten e-books comprise a systematic educational program leading towards mastery of the competencies required by young people to enter university, college specialized training programs or the digital workplace.
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