A Young Person's Guide to Information Technology Book Seven Working With Information

A Young Person's Guide to Information Technology Book Seven Working With Information (A Young Person's Guide to Information Technology#7) | 3rd Edition

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ISBN: 9780988027268
Language: English

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OPENS ON ADOBE DIGITAL EDITIONS

Overview


You can read this book on the following devices:

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Description

This is the seventh book in a series of ten electronic books designed to educate children and school-age students about information technologies and the digital world they live in. Who will benefit from this book? This book is most suitable for students in their late elementary and early secondary grade levels. It is also very helpful for teachers introducing ICT or integrating it into the curriculum. The book is colorful, creative and contains many challenges and activities designed to help young students understand how digital technologies work and how they may efficiently use them to learn and communicate. The book also contains an integrated Continuous Assessment process which may be of value in some educational environments. Modules at each level are divided into skills and knowledge-focused units. At the end of each unit students may describe what they have learned and their parent or teacher may award points for each item covered. Marks may be accumulated throughout the school year. A grade based upon the total points accumulated may be awarded at any time during the year. There are no tests or examinations in this program. What are the intended uses of this book? 1.This book is designed to support both teachers and students in existing ICT curricula and may be useful in areas such as Science, Language Arts, Mathematics and the Arts. 2.The book supports public and private education systems’ instruction and skills training programs to ensure that young people possess the knowledge and skills to function in a digital society, and ultimately to prepare them for entry into higher education and an increasingly digital and computer-based workforce. 3. Students and parents may use the book for home schooling use in support of study projects and personal skills development.

Other Details

Publisher ITCA Digital Education Systems Corporation
ISBN 9780988027268
Publishing Date 25-Mar-2014
Language English
Series A Young Person's Guide to Information Technology#7
Edition 3rd Edition
Territorial Rights
Worldwide

Formats


This eBook is available in the following formats:

EPUB (Adobe DRM)

Format Type EPUB (Adobe DRM)
Language English
Digital Rights Management Implemented
Reading Allowed
Copying Not Allowed
Printing Not Allowed
Expiration Never Expire
Software Requirements Adobe Digital Edition Ver 1.7
Suitable Devices Windows, Mac, Sony Reader, iRex Reader

Contents


Contents: Book Seven comprises six modules: Module 1: Exploring Information Technologies This module enables the student to explore the nature of information technology in terms of history and human needs, which often lead to the development of new technologies. The module also introduces students to the concept of systematic problem solving processes and their relation to information technologies. Unit One: What is Technology? Unit Two: People's Technological Needs Unit Three: Problem- Solving Technologies Unit Four: Information Technologies Module 2: Scratch and Visual Basic Scratch is a very powerful and easy-to-learn object-based programming language. It is popular with young people. Visual Basic is also an important programming language used and taught today. The purpose of this module is to introduce students to both Scratch and Visual Basic programming, with particular focus on the creation of practical objects and processes. . Unit One: Programming Animation with Scratch Unit Two: What is Visual Basic? Unit Three: Controls and Properties Unit Four: Exploring Visual Basic Data Unit Five: Adding Lists to an Application Module 3: Programming with Alice This module introduces the student to the Alice programming language. Enjoyable and interesting, Alice is easy to learn and provides the student with a valuable understanding of the programming process. Unit One: Animating Objects Module 4: Creating Web Pages This module focuses on helping the student to create web pages in two ways with HTML programming language. Unit One: Creating Web Pages Module 5: Examining Information Technologies This module explores several of the most common and popular information technologies: how they evolved, how to use some of them, and what they do. The primary focus of the module is on photography. Unit One: Amazing Photography Unit Two: 35mm Photography Unit Three: Digital Photography Unit Four: Photographic Technologies That Go Beyond Us Unit Five: Radio Unit Six: The Telephone Module 6: Supercomputers And The Human Brain This module explores the relationship between human intelligence and computer-based technologies. Artificial intelligence is examined and questions raised bout the future evolution of technology. Unit One: The Amazing Human Brain Unit Two: Artificial Intelligence

 

About the Author


Dr. Geoff Potter Dr. Geoff Potter  » Click here to see author page

Dr. Geoff Potter is a teacher and professor of education and information technology. He holds several degrees including a PhD from the University of Sheffield in England.

He has broad international experience in designing and developing educational ICT systems and programs in Britain, the USA, Canada, Mexico, China, India, Australia and Southeast Asia.

As digital information systems have evolved globally Dr. Potter has developed their applications to learning and teaching, creating model schools, instructional systems, curricula and online programs.

Possessing an extensive global knowledge of information and computer-based technologies, Dr. Potter is one of the world’s foremost authorities on ICT teaching and instructional programs. His instructional models and systems are in use in universities and schools worldwide.

The focus of Dr. Potter’s research and educational practice is the education and training of young people to function competently in increasingly digital and information-base environments. He has worked extensively in technical and program design, distance education and the on-line delivery of courseware.

Efficiency in the use of computers and associated technologies is becoming essential for young peoples’ success in both education and the workplace. To address this global development, Dr. Potter has recently created a comprehensive series of books designed to educate young people in technological literacy. The ten e-books comprise a systematic educational program leading towards mastery of the competencies required by young people to enter university, college specialized training programs or the digital workplace.


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